Intelligame
Super Smash Bros. on a tabletop: Tiny Swords SMAAASH!

Brian Wolf bathes the Tiny Swords universe in baby blues and pinks. It’s a style that sticks out against the darker, edgier styles that many strategy board games take. Folks looking at the box might not expect the strategic depth…but maybe that’s part of the point.

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Discussing “The Cat in the Hijab” after the Portland MAX stabbings.

Games can give us lenses to better understand the world through. Sometimes reality steps in to show us just how blurry those lenses are.
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When a game teaches you freestyle rap: the story of Vers

We’ve asked the question “Do Black People Play Board Games?” before. Here’s one example of what can happen when a black person makes one. (It’s technically a card game, but whatever.) More…

Playing at your own arcade: a story of Expedition Ataahk

Owning an arcade cabinet was the stuff of legend for many kids growing up in the ’80s and ’90s. Many of those dreams faded with the decreased popularity of arcades around the country. Now, with more accessible game creation tools, some creators’ thoughts turn to making arcade cabinets again. More…

Portland’s BetaCon is a good beta, but could learn from XOXO and Nerd Camp.

This past weekend was the premiere of Portland’s BetaCon Game Expo, a two-day convention showcasing new and upcoming titles alongside tournaments, speakers and panels. I enjoyed the show, but I couldn’t shake the feeling that it was missing something I’d seen at other conventions in Portland: attention to what was happening in the world outside of the con. More…

Let’s Intelliplay – The End of Broken Age!

Intelligame streams gameplay and chat every Thursday from 5p-9p Pacific time for “Let’s Intelliplay.” This week we’re finishing Broken Age, discovering the end of Shay and Vella’s adventures. More…

Making Overwatch with No Computer: An Experience in Game Design

Our instructor set the tone quickly: we’d only have a couple hours to create our working prototype game. During this workshop, my team and I received a challenge: recreate the massively-popular, team-based, first-person shooter Overwatch with just writing utensils, paper, notecards, and two dice. The motto the instructor gave us: “Work fast, fail fast.” More…

It’s dangerous to go alone: Party up.

Playing team-centric games creates communities for players both inside and out of the game, communities that could come together to make a difference in the real world too. More…

When life asks, “Will you continue?”

“Will you continue?” Every time I read these words in practically any context, I think of the booming announcer’s voice from Super Smash Brothers. Playing as one of Nintendo’s many staple characters, the single-player campaign pits you against multiple stages of foes, each one with increasing difficulty. Lose all your lives, and your character flops to the ground, ragdoll style. And then, the announcer’s voice: “Continue?”
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Thank You for Making the Intelligame/Extra Life Fundraiser Amazing.

Individual efforts make a difference, but the Intelligame Extra Life Fundraiser truly showcased the power of community.

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