Intelligame

Monthly Archives: October 2015

image Turning the difficulty up brings out the best cooperation.

There’s nothing like an almost-punishing challenge to bring a group together, and those bonds cross over the digital divide. More…

image Can Halo convince us to Hunt the Truth?

Gaming is a huge modern storytelling medium, and some of the stories coming from gaming are as deep and thought-provoking as novels. So what will it take to get non-gamers interested in them? More…

image Note: Intelligame’s on Social Media

Intelligame’s been going strong for nearly a month now, and I’m feeling great. The site’s gotten some great feedback, and now that some of the introductory kinks are worked out, I’m working on growing the site in all the ways websites are supposed to grow. You know what that means: social networking! More…

image Call of Duty’s “No Russian” is more than “shooting up an airport.”

Intelligame’s founding premise is that we shouldn’t fear taking gaming seriously. Perhaps that’s why Kotaku’s recent article about the “No Russian” mission in Modern Warfare 2 bothers me…or, more specifically, its title.

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image Game of Dice is a Monopoly Casino: fun, but the house always wins.

Interesting that I would lead off talking about Game of Dice with a statement that sounds suspiciously like addiction, especially considering it takes place in a fictional casino. But that setting feels appropriate; it’s a streamlined, exciting version of Monopoly, but I wonder if someone’s pulling strings. More…

image Rest can be Super-Effective.

The relationship we have with rest varies from person to person…some of us love it, others despise it. Generally, resting seems poorly-timed in gaming and life, but it’s still critical every so often.

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image Do Black People Play Board Games?

My new local board game store is in a section of town with tons of black people…I’ve just never seen any of them in the store. And when I think about it, I’ve rarely seen them in other board game stores, either.  More…

image The Importance of the Visual Novel

Playing Three-Fourths Home on XBox One taught me a couple things: 1)  I’m impatient, and 2) visual novels are a critical component of gaming’s growth in storytelling ability.  More…

image The Martian’s Laserlife: Space and Existentialism

I can’t help but think of Matt Damon’s new movie The Martian inside the framework of Choice Provision’s new space game Laserlife. Inside that intersection is a paradox about life I can’t quite resolve.
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image Why Aren’t Star Wars Battlefront and Call of Duty Learning from Titanfall?

Titanfall was one of the first big first-person shooters for current-gen systems, and it carved out a lot of new ground in the FPS space by refining some common genre elements and introducing a couple new ones. So why haven’t games like Call of Duty: Black Ops III and Star Wars: Battlefront seemed to learn from it?  More…