Intelligame Podcast 001: Game Development Catharsis w/ Carol Mertz
Welcome to the first episode of the Intelligame Podcast! On this episode of the podcast I talked with Carol Mertz about her history in game design, and some of the ways she’s used game design as catharsis.
Why is “The Last Bastion” Stuck in Eternal Deathmatches?
Many game universes include stories that aren’t considered canon, but what happens when those stories directly oppose the canon universe?