Intelligame

Monthly Archives: September 2017

image Seeing Indie Dungeon-Crawler Plunge Grow Up

Though it’s always great to watch friends be successful, it also helps when they’re working on a really enjoyable game. More…

image Helping people “see each other in new ways:” Ami Baio’s “You Think You Know Me”

Ami Baio’s first card game helps friends and strangers connect on a deeper level at both game tables and out in the real world.

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image Zelda: Symphony of the Goddesses Concert in Portland, Oregon Tomorrow

Video game concerts are growing in frequency, bringing game music to real life. One of Nintendo’s premier franchises gets the symphonic treatment tomorrow in Portland, Oregon with The Legend of Zelda: Symphony of the Goddesses. Matching a full orchestra with videos of various Zelda games, the concert blends old and new media for the audience. More…

image Zak Garriss and Chris Floyd Discuss Life is Strange: Before the Storm

The latest entry in the Life is Strange franchise is spearheaded by Deck Nine Games, a new developer to the franchise. In this interview, Lead Writer Zak Garriss and co-Game Director Chris Floyd talk shop about the new game and their creative process. More…

image Hiveswap’s first act is a good-but-regular Kansas City Shuffle

Five years ago a Kickstarter for a “Homestuck Adventure Game” raised $2.5 million and had people asking: “What the hell is Homestuck?”

Except for me. I was deep into the world of this webcomic and ready to play.

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image Can we learn from Destiny and patch “free speech?”

We patch games to balance the environment and prevent cheaters from exploiting the system. Why do some people seem so resistant to patching our real-world systems? More…