Intelligame

Editorial

The Choice Quantic Dream Did NOT Pick in Detroit: Become Human

Detroit: Become Human feels like “enough” in many ways. But despite the impressively branching narrative and beautiful motion capture, the game rings hollow. A lack of diverse creators involved in the project seems to keep the game’s narrative from moving beyond tropes and “Resistance 101.”


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How PAX East 2018 Got Inclusion Right

Attending events alone can invoke that dreaded feeling of FOMO – Fear of Missing Out. With the Penny Arcade Expo West (PAX West) recently announced and selling out, my experience of PAX East 2018 has been on my mind. How did the general vibe and environment feel to an introvert such as myself?

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I’m excited for Monster Hunter World because my friends are. That’s okay.

I’ve been excited about Monster Hunter World for weeks now, but it’s not because I have an attachment to the franchise. I’m looking forward to the chance to band together with friends and tackle problems together.


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Editor’s Note: On Patreon’s Changes and Intelligame’s Resources

Intelligame receives funding from the community via Patreon, but recently the platform made some changes. Let’s talk about those changes and IG’s future.

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Can we learn from Destiny and patch “free speech?”

We patch games to balance the environment and prevent cheaters from exploiting the system. Why do some people seem so resistant to patching our real-world systems? More…

Happy Fourth of July, Intelligamers.

This Fourth of July provides a chance to appreciate friends, family, and good memories for a moment, even with the current political climate. More…

Destiny is less “Become Legend” and more “Make Myths”

With Destiny 2 on the way, FreezeRay Poetry Editor Mikkel Snyder thinks back on his time with Destiny 1. Starting off as a hobby, the game’s allowed him to make his own myths, along with some of his closest friends. More…

Discussing “The Cat in the Hijab” after the Portland MAX stabbings.

Games can give us lenses to better understand the world through. Sometimes reality steps in to show us just how blurry those lenses are.
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Playing at your own arcade: a story of Expedition Ataahk

Owning an arcade cabinet was the stuff of legend for many kids growing up in the ’80s and ’90s. Many of those dreams faded with the decreased popularity of arcades around the country. Now, with more accessible game creation tools, some creators’ thoughts turn to making arcade cabinets again. More…

Portland’s BetaCon is a good beta, but could learn from XOXO and Nerd Camp.

This past weekend was the premiere of Portland’s BetaCon Game Expo, a two-day convention showcasing new and upcoming titles alongside tournaments, speakers and panels. I enjoyed the show, but I couldn’t shake the feeling that it was missing something I’d seen at other conventions in Portland: attention to what was happening in the world outside of the con. More…