Intelligame

Tag Archives: meta

Can we learn from Destiny and patch “free speech?”

We patch games to balance the environment and prevent cheaters from exploiting the system. Why do some people seem so resistant to patching our real-world systems? More…

Discussing “The Cat in the Hijab” after the Portland MAX stabbings.

Games can give us lenses to better understand the world through. Sometimes reality steps in to show us just how blurry those lenses are.
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It’s dangerous to go alone: Party up.

Playing team-centric games creates communities for players both inside and out of the game, communities that could come together to make a difference in the real world too. More…

When life asks, “Will you continue?”

“Will you continue?” Every time I read these words in practically any context, I think of the booming announcer’s voice from Super Smash Brothers. Playing as one of Nintendo’s many staple characters, the single-player campaign pits you against multiple stages of foes, each one with increasing difficulty. Lose all your lives, and your character flops to the ground, ragdoll style. And then, the announcer’s voice: “Continue?”
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Thank You for Making the Intelligame/Extra Life Fundraiser Amazing.

Individual efforts make a difference, but the Intelligame Extra Life Fundraiser truly showcased the power of community.

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We Become What We Behold in Media, Social or Otherwise

I’ve been thinking about the effects of media on our lives, and We Become What We Behold makes me think about responsibilities as both a content creator and consumer. More…

It’s hard to write about games right now.

Personally, I’m struggling to find relevancy for any of this right now. But I’m still doing it.  More…

On Games and Guns

When you’re at a convention full of games that revolve around guns and violence, real-life gun violence makes you pause. More…

GDC ’16: World-Changing Games: How “We Are Chicago” (and all other games) Shape Society

A talk about the socially-conscious game We Are Chicago proved that it’s not “if” our works will change the world, but “how.” More…

Life as RPG: Living, Leveling, and Beating Bosses in the Real World

Life is one big role-playing game, and we gain skills constantly…even ones we don’t want. That doesn’t mean we can’t still beat the boss. More…